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UX / UI: The 7 most common mistakes in design


Whether you are new to UX / UI (experience / user interface), everyone makes mistakes.


But this is not inevitable !


By identifying the most common mistakes and being careful not to replicate them, you can avoid wasted time, or even customers that you would pass.


For this purpose, here are 7 common mistakes that UX / UI designers usually make, to learn from the others mistakes.


1. Forgeting about the specifications


The job of designer is captivating and we would sometimes like to let our creativity speak to his maximum to invent unique user experiences.


But we must not forget that we work for a client who has specific goals and targets.


Be sure to match the specifications with the latter upstream to avoid changes along the way and stick to it.


There is nothing worse than a design that we were proud of but that does not work because the interface is not adapted to the user (we will come back to it).


2. Targeting the perfection from the beginning


In UX, there is experience. And as in any experiments, we must try before making hasty conclusions.


Do not try to tweak your design in the smallest details from the beginning, so start by testing your interface with your target audience via prototypes.


Good to know

With these returns, you will discover how they use it and can improve it as you experiment.


Once done, nothing will stop you from pampering your baby to the pixel. But do not forget that the common point between UX and UI is the user.


It must be at the center of your concerns.


3. Not cleverly gauge aesthetics and functionality



How many beautiful projects have been dumped because they were too complicated to use?


Also, there are countless ultra-functional projects whose aestheticism was passable (or, let's say it between us, downright ugly).